
(LOS ANGELES, CA—November 16, 2015) DIG (Digital, Interactive and Gaming) is a new showcase from Slamdance dedicated to emerging independent artists working in hybrid, immersive, and developing forms of digital media art.
Ten works will feature in the inaugural DIG show, hosted by Big Pictures Los Angeles (2424 West Washington Boulevard, Los Angeles, CA 90018). DIG opens December 4 from 5-9pm, and runs consecutive weekends, December 5th & 6th and 12th &13th from 12-6pm. Admission is free and open to the public. The show will also be featured at the Slamdance Film Festival in Park City that runs from January 22nd through January 28th 2016.
Collectively, DIG represents a discovery of unique experiences. The new showcase features meta-narrative iPad applications, short films made for virtual reality, cubist-inspired video art pieces and video games being developed for PlayStation and the personal computer. Projects are reflective and bombastic by turns, allowing attendees to be surprised by a variety of different interactions. DIG projects emphasize touch, personal visual perspective, innovative connections between space and movement and finding sense in uncertainty. The program is the result of a chaotic entry process that told artists simply, "if you think your work fits, it likely does."
DIG was co-curated by Big Pictures Los Angeles founder Doug Crocco, along with Slamdance's Deron Williams and Peter Baxter.
“We deleted the rules and regulations to help encourage and find emerging artists pushing and breaking the boundaries of interactive storytelling through digital media and technology. We hope people coming to the show will find as much curiosity, fun and appreciation interacting with the work as we did programming it,” said Slamdance President and co-founder Peter Baxter.
2015 / 2016 DIG program:
Pry
by Tender Claws
Six years ago, James – a demolition expert – returned from the Gulf War. Explore James’ mind as his vision fails and his past collides with his present. Pry is an app hybrid of cinema, gaming and fiction that reimagines how we might touch, close and pry into a text, moving seamlessly among words and images to explore layers of a character's consciousness.

The Visitor
Directed by James Kaelan; Cinematography by Eve Cohen; with Aaron Ramzi and Sarah Himedah
At an austere compound in the desert, a woman waits for her greatest fear to arrive.

SLEIGHTING
by Rachel Ho
Sleighting is an unprecedented approach to multimedia performance using motion capture and previsualization tools to enable a new breed of performer. It is about showmanship, hype and the future of entertainment.

Woman Without Mandolin
by Fabiano Mixo
The artwork rethinks cubism as a film medium by using digital motion compositing, combined with a visual concept that captures several perspectives of the same subject using different camera angles. In the film, the choice of Picasso’s ‘Girl with Mandolin’ confronts the European art context with the evident influence of African art and the vigour of black culture. As a portrait it displays the formalistic methods and aspects of Cubism, expressed through a strong woman: the conscience, the feelings and the memories of different cultures and history.